Posted on 28 March 2008 by Mike
Categorized |
Travian Cheats, Travian Scripts
The amount of the script features is very impressive. It’s very useful. I can say it by my own experience. Download it here. Remember, you need greasemonkey script engine for firefox to use it.
Quick Target Features
- Quick Scout - sends scouts to village (configurable)
- Quick Fake - sends fake to village (configurable)
- Quick Farm - farms village on scout report (ingame configurable)
- Quick Hero - hero raids oasis - useful for conquering and early hero leveling
Report List Features
- Select all messages checkbox - like Plus
- Next Page Shortcut Key - SPACE
- Auto delete all trade messages - 1 click deletes all trade messages
Message List Features
- Select all messages checkbox - like Plus
- Next Page Shortcut Key - SPACE
Messages / Ingame Forum Messages Features
- Coordinates Link To Target - ingame format coordinates: X|Y link to the target map location
- URIs Link To URIs - useful for user, alliance, reports, …
Dorf2 - Inner City - Buildings
- Building Levels color coded (max’ed out / upgradeable / not upgradeable / )
Rally Point Features
- Village Troops Total - wherever they are
- Troop Group Links - jump to “troop the the way” or others
- Village Reinfs Away Coordinates
Marketplace Send Resources Features
- Overflow/Depletion Times - considering arriving all mercs
- Cumulative Resource Arrival (with times) - considering arriving all mercs
- Merchants Used - changing the resources to send shows merchants needed and the excess/available load
- Autocomplete - like Plus, auto completes own village names
- SendResourcesConfirmation - send to self autofocuses on ok (hit enter)
- Market Easy Send Resource Quantities (times 0, plus times 2, plus times 5)
Hero’s Mansion Features
- Complete Hero Status
Send Troops Features
- Delayed Send Troops - send attack after X time (needs improved interface)
- Autocomplete - like Plus, auto completes own village names
All Pages
- Title fix - put page header on title (on tab)
- Current village resources production
- Current village resources overflow/deplete timers
Single Village Features
- Adds Village List - usefull internally (and more, see instructions)
Statistics
- WW Village coords
Treasury
- Contruction Plan Village holder coords
How to use the script
- Dorf2 - Inner City Building Levels color code
- Green - max level achieved
- Yellow - upgradeable building with current resources
- Red - lack of resources to upgrade building (considers resources on page load)
- Rally Point Village Total Troops
- Additional table at the top of the Rally point (above the “overview | send troops | simulator” links) with the total of troops from this town, no matter where they are at the moment.
- Message Text to Links
- Coordinates to Link: ingame coordinates format only (just copy paste from profile): X|Y
- URI to Link: complete URI only. Accepted format: something before :// and then until a space or minor (a <br/> is placed automatically at the end of a line). (regex: w+://[^s<] )
- Quick Scout / Quick Fake / Quick Hero
- on village links, the icons appear, just press and there they go
- if no available troops, troop sending is canceled on SendTroopsPage
- for now only configurable in the script (at the end, in the “CONFIG” vars)
- Quick Farm
- Appears on scout reports (resource scout reports)
- Raid/Attack pre-selection: raid = romans/teutons; attack = gauls (in case there are traps)
- Troop amounts pre-selection: based on resources available with extra carrying space (…)
- Quick Target Features
- Multitabbing
- different targets: send troops simultaneously (while other tabs still processing)
- same target: send troops one after the other (send, wait for all redirections, send next, …)
- notice that sending a lot of troops in multiple tabs at the same time may slow the browser a little… yeah, don’t send 50 at the same time
- Multitabbing
- Delayed Send Troops
- Set the arrival time, press the clock and the seconds to attack will appear
- Interface needs improving
- This is not exact… timeout skew, server delays…
- MarketPlace
- Resources Overflow/Depletion
- the script tries to understand which resources are arriving or are own merchants on the way
- once understood, that info is saved and the script will always be able to distinguish them
- easiest for the script to learn: make a trade (other town mercs arriving AND own merchants on the way)
- Resources Overflow/Depletion
- Complete Hero Status
- total kills needed for current level
- total kills needed for next level
- kills done for current level
- kills needed to get to the next level
- on mouse over of the “kills done on this level” cell, you get the total kills done
- Single Village
- visit the profile page to retrieve the name and coords of the village
- visit the dorf3 (Use the “Villages” link) to get the proper village id
- useful for getting to dorf3 early on
- useful for other features in this script
- usefull to activate scripts that only work on multiple villages
- remember to make sure this script is above all scripts that may need this

April 8th, 2008 at 6:49 pm
Thanks a lot
April 18th, 2008 at 5:56 pm
Thank you
April 19th, 2008 at 12:16 pm
how to install and download this script?
May 16th, 2008 at 2:38 pm
5 *****
June 25th, 2008 at 12:41 am
How to download it ???
July 1st, 2008 at 9:01 pm
Looking forward to try this:-D