Travian Script - QP Targets 2.4.0

Posted on 28 March 2008 by Mike

The amount of the script features is very impressive. It’s very useful. I can say it by my own experience. Download it here. Remember, you need greasemonkey script engine for firefox to use it.

Quick Target Features

  • Quick Scout - sends scouts to village (configurable)
  • Quick Fake - sends fake to village (configurable)
  • Quick Farm - farms village on scout report (ingame configurable)
  • Quick Hero - hero raids oasis - useful for conquering and early hero leveling

Report List Features

  • Select all messages checkbox - like Plus
  • Next Page Shortcut Key - SPACE
  • Auto delete all trade messages - 1 click deletes all trade messages

Message List Features

  • Select all messages checkbox - like Plus
  • Next Page Shortcut Key - SPACE

Messages / Ingame Forum Messages Features

  • Coordinates Link To Target - ingame format coordinates: X|Y link to the target map location
  • URIs Link To URIs - useful for user, alliance, reports, …

Dorf2 - Inner City - Buildings

  • Building Levels color coded (max’ed out / upgradeable / not upgradeable / )

Rally Point Features

  • Village Troops Total - wherever they are
  • Troop Group Links - jump to “troop the the way” or others
  • Village Reinfs Away Coordinates

Marketplace Send Resources Features

  • Overflow/Depletion Times - considering arriving all mercs
  • Cumulative Resource Arrival (with times) - considering arriving all mercs
  • Merchants Used - changing the resources to send shows merchants needed and the excess/available load
  • Autocomplete - like Plus, auto completes own village names
  • SendResourcesConfirmation - send to self autofocuses on ok (hit enter)
  • Market Easy Send Resource Quantities (times 0, plus times 2, plus times 5)

Hero’s Mansion Features

  • Complete Hero Status

Send Troops Features

  • Delayed Send Troops - send attack after X time (needs improved interface)
  • Autocomplete - like Plus, auto completes own village names

All Pages

  • Title fix - put page header on title (on tab)
  • Current village resources production
  • Current village resources overflow/deplete timers

Single Village Features

  • Adds Village List - usefull internally (and more, see instructions)

Statistics

  • WW Village coords

Treasury

  • Contruction Plan Village holder coords

How to use the script

  • Dorf2 - Inner City Building Levels color code
    • Green - max level achieved
    • Yellow - upgradeable building with current resources
    • Red - lack of resources to upgrade building (considers resources on page load)
  • Rally Point Village Total Troops
    • Additional table at the top of the Rally point (above the “overview | send troops | simulator” links) with the total of troops from this town, no matter where they are at the moment.
  • Message Text to Links
    • Coordinates to Link: ingame coordinates format only (just copy paste from profile): X|Y
    • URI to Link: complete URI only. Accepted format: something before :// and then until a space or minor (a <br/> is placed automatically at the end of a line). (regex: w+://[^s<] )
  • Quick Scout / Quick Fake / Quick Hero
    • on village links, the icons appear, just press and there they go
    • if no available troops, troop sending is canceled on SendTroopsPage
    • for now only configurable in the script (at the end, in the “CONFIG” vars)
  • Quick Farm
    • Appears on scout reports (resource scout reports)
    • Raid/Attack pre-selection: raid = romans/teutons; attack = gauls (in case there are traps)
    • Troop amounts pre-selection: based on resources available with extra carrying space (…)
  • Quick Target Features
    • Multitabbing
      • different targets: send troops simultaneously (while other tabs still processing)
      • same target: send troops one after the other (send, wait for all redirections, send next, …)
    • notice that sending a lot of troops in multiple tabs at the same time may slow the browser a little… yeah, don’t send 50 at the same time :P
  • Delayed Send Troops
    • Set the arrival time, press the clock and the seconds to attack will appear
    • Interface needs improving
    • This is not exact… timeout skew, server delays…
  • MarketPlace
    • Resources Overflow/Depletion
      • the script tries to understand which resources are arriving or are own merchants on the way
      • once understood, that info is saved and the script will always be able to distinguish them
      • easiest for the script to learn: make a trade (other town mercs arriving AND own merchants on the way)
  • Complete Hero Status
    • total kills needed for current level
    • total kills needed for next level
    • kills done for current level
    • kills needed to get to the next level
    • on mouse over of the “kills done on this level” cell, you get the total kills done
  • Single Village
    • visit the profile page to retrieve the name and coords of the village
    • visit the dorf3 (Use the “Villages” link) to get the proper village id
    • useful for getting to dorf3 early on
    • useful for other features in this script
    • usefull to activate scripts that only work on multiple villages
    • remember to make sure this script is above all scripts that may need this
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6 Comments For This Post
  1. kima Says:

    Thanks a lot

  2. Hrusty Says:

    Thank you

  3. domen Says:

    how to install and download this script?

  4. Ruben Says:

    5 *****

  5. Joost Says:

    How to download it ???

  6. bent Says:

    Looking forward to try this:-D

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